public void SetFreefightReward(int honor, int coin, int exp, List <NetData.DropItem> item, bool firstEnter /*처음입장?*/)
    {
        _FreeDropReward.honor += honor;
        _FreeDropReward.coin  += coin;
        _FreeDropReward.exp   += exp;

        if (item != null)
        {
            _FreeDropReward.totalItemCnt += item.Count;
            //for (int i = 0; i < item.Count; i++)
            //{
            //    _FreeDropReward.totalItemCnt += item[i].Amount;
            //}
        }


        HudPanel.SetFreeFightReward(_FreeDropReward, firstEnter);
    }