Exemple #1
0
    void OnTriggerEnter2D(Collider2D collider)
    {
        HeroRabit rabit = collider.GetComponent <HeroRabit>();

        if (rabit != null)
        {
            rabit.resetHealth();
        }
    }
 public void onRabitDeath(HeroRabit rabit)
 {
     if (rabit.lifes > 0)
     {
         rabit.resetHealth();
         rabit.transform.position = this.startingPosition;
         rabit.lifes--;
     }
     else
     {
         rabit.lifes = 3;
         SceneManager.LoadScene("ChooseLevel");
     }
 }