protected override void OnRabitHit(HeroRabit rabit)
 {
     if (rabit.isBig)
     {
         rabit.isBig = !rabit.isBig;
         rabit.myBody.transform.localScale -= new Vector3(0.5F, 0.5F, 0);
     }
     else
     {
         rabit.callDeath();
     }
     this.CollectedHide();
 }