Exemple #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.CompareTag(tagToCollide))
     {
         HealthManager hp = collision.GetComponent <HealthManager>();
         if (hp != null)
         {
             hp.AddShield(barrierHealth);
             Destroy(gameObject);
         }
     }
 }