Exemple #1
0
    private void PlayerOneCompanyLogo(int index)
    {
        PlayIndex = index;
        MeshRenderer reader = CompanyLogoPlayer.GetComponent <MeshRenderer>();

        reader.material.mainTexture = CompanyLogoTexture[PlayIndex];

        CompanyLogoPlayer.DelegateOnPlayEndEvent = null;
        CompanyLogoPlayer.DelegateOnPlayEndEvent = OnOneCompanyLogoPlayEnd;
        CompanyLogoPlayer.Stop();
        CompanyLogoPlayer.Play();
    }