Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (time_remaining == 0)
     {
         return;
     }
     time_remaining -= Time.deltaTime;
     if (time_remaining < 0)
     {
         time_remaining = 0;
         ShowTime();
         controller.GameOver();
     }
     ShowTime();
 }