public override void OnButtonClickEventHandler(string buttonName)
 {
     if (UIUtil.IsButtonClicked(buttonBuyRecharge, buttonName))
     {
         GameStoreController.Purchase("rpg-recharge-full-1", 1);
     }
     else if (UIUtil.IsButtonClicked(buttonEarn, buttonName))
     {
         GameController.QuitGame();
         GameUIController.ShowGameMode();
     }
     else if (UIUtil.IsButtonClicked(buttonResume, buttonName))
     {
         HideAll();
         GameController.ResumeGame();
     }
 }
Exemple #2
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 public virtual void purchase(string productId, double quantity)
 {
     GameStoreController.Purchase(
         GameStorePurchaseData.PurchaseData(productId, quantity));
 }