public override void OnButtonClickEventHandler(string buttonName) { if (UIUtil.IsButtonClicked(buttonBuyRecharge, buttonName)) { GameStoreController.Purchase("rpg-recharge-full-1", 1); } else if (UIUtil.IsButtonClicked(buttonEarn, buttonName)) { GameController.QuitGame(); GameUIController.ShowGameMode(); } else if (UIUtil.IsButtonClicked(buttonResume, buttonName)) { HideAll(); GameController.ResumeGame(); } }
public virtual void purchase(string productId, double quantity) { GameStoreController.Purchase( GameStorePurchaseData.PurchaseData(productId, quantity)); }