public void InitDatas()
 {
     for (int i = 0; i < 4; i++)
     {
         StageData data = new StageData(i, GameStaticUtils.GetEnumDescription <StageEnum.EStageName>(i));
         _normaDatas.Add(data);
     }
 }
        public override string Handle <TEnum>(TEnum value)
        {
            var title = string.Empty;

            if (value.Equals(StateEnum.ViewType.UseView))
            {
                title = GameStaticUtils.GetEnumDescription <TEnum>((int)StateEnum.ViewType.UseView);
            }
            return(title);
        }
Exemple #3
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 public override void Init(StageEnum.EStageMode mode, List <StageData> data)
 {
     base.Init(mode, data);
     if (mode != StageEnum.EStageMode.ExpeditionMode)
     {
         return;
     }
     Debug.Log("进入远征模式,初始化数据");
     _text.text = GameStaticUtils.GetEnumDescription <StageEnum.EStageMode>((int)mode);
     foreach (StageData t in data)
     {
         Debug.Log(t.Id + " 关卡名: " + t.Name);
     }
 }