public static void logout() { #if UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR DUMMY CALLBACK logout always success"); // Temporary user info for UnityEditor Development mode if (GamePotEventListener.s_instance != null) { GamePotEventListener.s_instance.onLogoutSuccess(""); } else { Debug.LogError("GamePot UnityEditor listener is NULL"); } } #elif UNITY_IOS GamePotUnityPluginiOS.logout(); #elif UNITY_ANDROID GamePotUnityPluginAOS.logout(); #endif }