public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); GuildId = reader.ReadULong(); Rank = reader.ReadUInt(); Data = reader.ReadULong(); TextValue = reader.ReadWideString(); Operation = reader.ReadEnum <GuildOperation>(6u); }
public void Read(GamePacketReader reader) { Name = reader.ReadWideString(); Realm = reader.ReadWideString(); Subject = reader.ReadWideString(); Message = reader.ReadWideString(); CreditsSent = reader.ReadULong(); CreditsRequested = reader.ReadULong(); DeliveryTime = reader.ReadEnum <DeliveryTime>(2u); UnitId = reader.ReadUInt(); for (uint i = 0; i < 10; i++) { Items.Add(reader.ReadULong()); } }
public void Read(GamePacketReader reader) { Identity.Read(reader); DecorId = reader.ReadULong(); DecorType = reader.ReadEnum <DecorType>(32u); DecorData = reader.ReadUInt(); HookBagIndex = reader.ReadUInt(); HookIndex = reader.ReadUInt(); PlotIndex = reader.ReadUInt(); Scale = reader.ReadSingle(); Position = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()); Rotation = new Quaternion(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()); DecorInfoId = reader.ReadUInt(); ActivePropUnitId = reader.ReadUInt(); ParentDecorId = reader.ReadULong(); ColourShiftId = reader.ReadUShort(14u); }
public void Read(GamePacketReader reader) { AccountId = reader.ReadUInt(); SessionKey = reader.ReadBytes(16); Unknown18 = reader.ReadULong(); Email = reader.ReadWideString(); Unknown24 = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Channel = reader.ReadEnum <ChatChannel>(14); Unknown0 = reader.ReadULong(); Message = reader.ReadWideString(); byte b = reader.ReadByte(5); }
public void Read(GamePacketReader reader) { Unknown0 = reader.ReadULong(); TargetResidence.Read(reader); TargetResidenceName = reader.ReadWideString(); TargetCommunity.Read(reader); TargetCommunityName = reader.ReadWideString(); }
public void Read(GamePacketReader reader) { Unknown0 = reader.ReadULong(); Unknown8.Read(reader); PlayerName = reader.ReadWideString(); Unknown20.Read(reader); Unknown30 = reader.ReadWideString(); }
public void Read(GamePacketReader reader) { uint count = reader.ReadUInt(); for (int i = 0; i < count; i++) { MailList.Add(reader.ReadULong()); } }
public void Read(GamePacketReader reader) { uint count = reader.ReadUInt(); for (uint i = 0u; i < count; i++) { var binding = new Binding(); binding.Read(reader); Bindings.Add(binding); } CharacterId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { Channel = reader.ReadEnum <ChatChannel>(14u); Unknown0 = reader.ReadULong(); Message = reader.ReadWideString(); byte formatCount = reader.ReadByte(5u); for (int i = 0; i < formatCount; i++) { var format = new ChatFormat(); format.Read(reader); Formats.Add(format); } }
public void Read(GamePacketReader reader) { Index = reader.ReadInt(); MannequinIndex = reader.ReadByte(2u); ResidenceId = reader.ReadULong(); for (int i = 0; i < Costume.MaxCostumeItems; i++) { var part = new CostumeItem(); part.Read(reader); Items.Add(part); } Mask = reader.ReadUInt(); Token = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Build = reader.ReadUInt(); Unknown8 = reader.ReadULong(); // 0x1588 Email = reader.ReadWideStringFixed(); Unknown208.Read(reader); GameToken.Read(reader); Unknown228 = reader.ReadUInt(); Language = reader.ReadEnum <Language>(32u); Unknown230 = reader.ReadUInt(); Unknown234 = reader.ReadUInt(); Hardware.Read(reader); RealmDataCenterId = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Build = reader.ReadUInt(); Unknown8 = reader.ReadULong(); // 0x1588 Email = reader.ReadWideStringFixed(); Unknown208.Read(reader); GameToken.Read(reader); Unknown228 = reader.ReadUInt(); Unknown22C = reader.ReadUInt(); Unknown230 = reader.ReadUInt(); Unknown234 = reader.ReadUInt(); Hardware.Read(reader); Unknown284 = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { ItemGuid = reader.ReadULong(); }
public void Read(GamePacketReader reader) { CharacterId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { Guid = reader.ReadULong(); Location.Read(reader); Count = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Guid = reader.ReadULong(); DragDrop = reader.ReadULong(); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); ResidenceId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); NeighbourhoodId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); GuildId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { MailId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); CharacterId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { MailId = reader.ReadULong(); Index = reader.ReadUInt(); UnitId = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Type = reader.ReadEnum <ChatChannelType>(14u); ChatId = reader.ReadULong(); }