public void Read(GamePacketReader reader) { ActionBarIndex = reader.ReadEnum <UILocation>(6u); ShortcutType = reader.ReadEnum <ShortcutType>(4u); ObjectId = reader.ReadUInt(); Unknown = reader.ReadByte(4u); }
public void Read(GamePacketReader reader) { Type = reader.ReadEnum <ChatChannelType>(14u); Name = reader.ReadWideString(); Password = reader.ReadWideString(); Order = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { PetType = reader.ReadEnum <PetType>(2u); PetObjectId = reader.ReadUInt(); FlairSlotIndex = reader.ReadUShort(); FlairId = reader.ReadUShort(14u); }
public void Read(GamePacketReader reader) { Identity.Read(reader); Flags = reader.ReadEnum <ResidenceFlags>(32u); ResourceSharing = reader.ReadByte(3u); GardenSharing = reader.ReadByte(3u); }
public void Read(GamePacketReader reader) { uint count = reader.ReadUShort(10u); for (int i = 0; i < count; i++) { Position position = new Position(); position.Read(reader); Positions.Add(position); } Speed = reader.ReadPackedFloat(); Type = reader.ReadEnum <SplineType>(2u); Mode = reader.ReadEnum <SplineMode>(4u); Offset = reader.ReadUInt(); Blend = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Channel = reader.ReadEnum <ChatChannel>(14); Unknown0 = reader.ReadULong(); Message = reader.ReadWideString(); byte b = reader.ReadByte(5); }
public void Read(GamePacketReader reader) { RealmId = reader.ReadUShort(14u); GuildId = reader.ReadULong(); Rank = reader.ReadUInt(); Data = reader.ReadULong(); TextValue = reader.ReadWideString(); Operation = reader.ReadEnum <GuildOperation>(6u); }
public void Read(GamePacketReader reader) { UnitId = reader.ReadUInt(); GuildType = reader.ReadEnum <GuildType>(4u); GuildName = reader.ReadWideString(); MasterTitle = reader.ReadWideString(); CouncilTitle = reader.ReadWideString(); MemberTitle = reader.ReadWideString(); GuildStandard.Read(reader); AlternateCost = reader.ReadBit(); }
public void Read(GamePacketReader reader) { SplineId = reader.ReadUInt(); Speed = reader.ReadUInt(); Position = reader.ReadUInt(); FormationData.Read(reader); Mode = reader.ReadEnum <SplineMode>(4u); Offset = reader.ReadUInt(); Blend = reader.ReadBit(); IsContinuing = reader.ReadBit(); AdjustSpeedToLength = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Type = reader.ReadEnum <ChatFormatType>(4); StartIndex = reader.ReadUShort(); StopIndex = reader.ReadUShort(); FormatModel = GlobalChatManager.Instance.GetChatFormatModel(Type); if (FormatModel == null) { throw new NotImplementedException(); } FormatModel.Read(reader); }
public void Read(GamePacketReader reader) { Operation = reader.ReadEnum <DecorUpdateOperation>(3u); uint count = reader.ReadUInt(); for (uint i = 0u; i < count; i++) { var decor = new DecorUpdate(); decor.Read(reader); DecorUpdates.Add(decor); } reader.ReadBit(); }
public void Read(GamePacketReader reader) { Channel = reader.ReadEnum <ChatChannel>(14u); Unknown0 = reader.ReadULong(); Message = reader.ReadWideString(); byte formatCount = reader.ReadByte(5u); for (int i = 0; i < formatCount; i++) { var format = new ChatFormat(); format.Read(reader); Formats.Add(format); } }
public void Read(GamePacketReader reader) { Name = reader.ReadWideString(); Realm = reader.ReadWideString(); Subject = reader.ReadWideString(); Message = reader.ReadWideString(); CreditsSent = reader.ReadULong(); CreditsRequested = reader.ReadULong(); DeliveryTime = reader.ReadEnum <DeliveryTime>(2u); UnitId = reader.ReadUInt(); for (uint i = 0; i < 10; i++) { Items.Add(reader.ReadULong()); } }
public void Read(GamePacketReader reader) { Identity.Read(reader); DecorId = reader.ReadULong(); DecorType = reader.ReadEnum <DecorType>(32u); DecorData = reader.ReadUInt(); HookBagIndex = reader.ReadUInt(); HookIndex = reader.ReadUInt(); PlotIndex = reader.ReadUInt(); Scale = reader.ReadSingle(); Position = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()); Rotation = new Quaternion(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()); DecorInfoId = reader.ReadUInt(); ActivePropUnitId = reader.ReadUInt(); ParentDecorId = reader.ReadULong(); ColourShiftId = reader.ReadUShort(14u); }
public void Read(GamePacketReader reader) { Build = reader.ReadUInt(); Unknown8 = reader.ReadULong(); // 0x1588 Email = reader.ReadWideStringFixed(); Unknown208.Read(reader); GameToken.Read(reader); Unknown228 = reader.ReadUInt(); Language = reader.ReadEnum <Language>(32u); Unknown230 = reader.ReadUInt(); Unknown234 = reader.ReadUInt(); Hardware.Read(reader); RealmDataCenterId = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Type = reader.ReadEnum <ChatChannelType>(14u); ChatId = reader.ReadULong(); }
public void Read(GamePacketReader reader) { Path = reader.ReadEnum <Path>(3); UseTokens = reader.ReadBit(); }
public void Read(GamePacketReader reader) { InputKeySetEnum = reader.ReadEnum <InputSets>(32u); }
public void Read(GamePacketReader reader) { ActionSetIndex = reader.ReadByte(3u); RespecType = reader.ReadEnum <AmpRespecType>(3u); Value = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { PrivacyLevel = reader.ReadEnum <ResidencePrivacyLevel>(32u); }
public void Read(GamePacketReader reader) { CastingId = reader.ReadUInt(); CastResult = reader.ReadEnum <CastResult>(9u); Unknown2 = reader.ReadBit(); }
public void Read(GamePacketReader reader) { Location = reader.ReadEnum <InventoryLocation>(9u); BagIndex = reader.ReadUInt(); }
public void Read(GamePacketReader reader) { Path = reader.ReadEnum <Path>(3); }