// Find another character and focus camera on the character
    private void FocusCameraOnOtherPlayer()
    {
        GameObject anotherPlayer = GameObjectFinder.FindAnotherPlayerAlive();

        transform.FindChild("CameraRig").gameObject.SetActive(false);
        GameObject cameraRig = anotherPlayer.transform.FindChild("CameraRig").gameObject;

        cameraRig.GetComponent <CameraControl>().enabled           = true;
        cameraRig.GetComponentInChildren <Camera>().enabled        = true;
        cameraRig.GetComponentInChildren <AudioListener>().enabled = true;
    }