// Find another character and focus camera on the character private void FocusCameraOnOtherPlayer() { GameObject anotherPlayer = GameObjectFinder.FindAnotherPlayerAlive(); transform.FindChild("CameraRig").gameObject.SetActive(false); GameObject cameraRig = anotherPlayer.transform.FindChild("CameraRig").gameObject; cameraRig.GetComponent <CameraControl>().enabled = true; cameraRig.GetComponentInChildren <Camera>().enabled = true; cameraRig.GetComponentInChildren <AudioListener>().enabled = true; }