static int QPYX_InitComponent_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 2);
         GameModule QPYX_obj_YXQP  = (GameModule)ToLua.CheckObject <GameModule>(L_YXQP, 1);
         LuaTable   QPYX_arg0_YXQP = ToLua.CheckLuaTable(L_YXQP, 2);
         QPYX_obj_YXQP.InitComponent(QPYX_arg0_YXQP);
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }
Exemple #2
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 static int InitComponent(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         GameModule obj  = (GameModule)ToLua.CheckObject <GameModule>(L, 1);
         LuaTable   arg0 = ToLua.CheckLuaTable(L, 2);
         obj.InitComponent(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }