public CleanupFlagsSystem(GameInfoContext gameInfo)
 {
     _saveFlagsGroup = gameInfo.GetGroup(GameInfoMatcher.SaveGame);
     _loadFlagsGroup = gameInfo.GetGroup(GameInfoMatcher.LoadGame);
 }
Exemple #2
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 private void Awake()
 {
     _gameInfo       = Contexts.sharedInstance.gameInfo;
     _currStateGroup = _gameInfo.GetGroup(GameInfoMatcher.CurrentState);
 }