Exemple #1
0
 private void OnApplicationQuit()
 {
     try
     {
         mGameFacade.Dispose();
         GameFacade.Instance.RemoveMediator(typeof(ClientMessageProcessor).Name);
     }
     catch (System.Exception ex)
     {
         // Catch all here is to avoid browser crashes on exit if something becomes unstable.
         mLogger.Log(ex.ToString(), LogLevel.Error);
     }
     finally
     {
         mLogger.Flush();
     }
 }