/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { Mdx.graphicsContext = new MonoGameGraphics(GraphicsDevice); Mdx.graphics = new MonoGameGraphicsUtils(GraphicsDevice); Mdx.audio = new MonoGameAudio(); game.start(Mdx.graphicsContext); }