Exemple #1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     Mdx.graphicsContext = new MonoGameGraphics(GraphicsDevice);
     Mdx.graphics        = new MonoGameGraphicsUtils(GraphicsDevice);
     Mdx.audio           = new MonoGameAudio();
     game.start(Mdx.graphicsContext);
 }