public void MakeGame() { String id = Context.ConnectionId; //may have to return a non-generic list of the data back to front end to display game //gc = new GameContainer(); //List<String> Players = new List<String>(); //Debug.WriteLine("player: " + Players.ElementAt(0)); //Debug.WriteLine("gamehub username: "******"gamehub username: "******" " + id); bool res = gc.StartGame(Context.User.Identity.Name); if (res) { Clients.All.showGame(); } } }