void ConfirmPlacement_RPC(int bigID, int smallID, Defines.TURN turn, float time) { BoardScript board = GameObject.Find("Board").GetComponent <BoardScript>(); BigGridScript bigGrid = board.bigGrids[bigID].GetComponent <BigGridScript>(); GridScript smallGrid = bigGrid.grids[smallID].GetComponent <GridScript>(); GUIManagerScript guiScript = GameObject.FindGameObjectsWithTag("GUIManager")[0].GetComponent <GUIManagerScript>(); smallGrid.ConfirmPlacement(); guiScript.SetTimer(turn, time); }