public override void OnStopConnecting() { mainViewParent.SetActive(false); networkState = NetworkState.Offline; disconnectButton.SetActive(false); menuParent.SetActive(true); GUIManagerScript.HideScoreText(); GUIManagerScript.SetBGColor(new Color32(32, 32, 32, 255)); }
public override void OnLeftLobby() { mainViewParent.SetActive(false); networkState = NetworkState.Offline; //gameSession.OnLeftLobby(); disconnectButton.interactable = false; menuParent.SetActive(true); GUIManagerScript.HideScoreText(); GUIManagerScript.SetBGColor(new Color32(32, 32, 32, 255)); }
void RpcSetColor(int c) { color = c; to_sort = true; SetColor(); if (isLocalPlayer) { string clr_name = ColorScript.GetColorName(c); Color clr = ColorScript.GetColor(c); GUIManagerScript.SetInputColor(clr, clr_name); clr = clr * 0.5f; GUIManagerScript.SetBGColor(clr); GUIManagerScript.FillPlayerNumber(c); GUIManagerScript.SetNumberInputFieldColor(clr); GUIManagerScript.ClearNumberInput(); } }
void RpcSetColor(int c) { int oldColor = color; color = c; SetColor(); string clr_name = ColorScript.GetColorName(c); if (isLocalPlayer) { Color clr = ColorScript.GetColor(c); GUIManagerScript.SetInputColor(clr, clr_name); clr = clr * 0.5f; GUIManagerScript.SetBGColor(clr); } if (nameText == ColorScript.GetColorName(oldColor) || nameText == "") { OnNameTextChanged(clr_name); } }