Exemple #1
0
 public override void Draw()
 {
     base.Draw();
     for (int i = 0; i < totalHistograms; i++)
     {
         GL.PushMatrix();
         GL_DRAW.TransformLerp(transform_start, transform_end, (float)i / totalHistograms);
         HUD.Draw_HISTOGRAM_POLY_FILL(0f, 0f, 0.5f, 0.2f, colour_A, colour_B, histograms[i].values);
         //GL_DRAW.Draw_LINE(0f, 0f, 0.1f, 0f, Color.cyan);
         GL.PopMatrix();
     }
 }