protected override void RenderClientContent(DrawBoard d, UpdateArea updateArea) { //**** //because our demo may run the 'manual GL code', //(out of state-control of the shader share resource/ current program/ render tree/ //*** _painter.DetachCurrentShader(); _demo.Draw(_painter); }
public override void CustomDrawToThisCanvas(DrawBoard canvas, Rectangle updateArea) { //**** //because our demo may run the 'manual GL code', //(out of state-control of the shader share resource/ current program/ render tree/ //*** _painter.DetachCurrentShader(); _demo.Draw(_painter); }