// Use this for initialization
    new void Start()
    {
        base.Start();

        thePlayer = GameObject.FindGameObjectWithTag("Player");
        theFlyingEnemyBombDrop = GetComponent <FlyingEnemyBombDrop> ();

        enemyShotStartPos = transform.FindChild("ShotStartPos").gameObject.GetComponent <Transform> ();
    }
    // Use this for initialization
    new void Start()
    {
        base.Start();

        thePlayer = GameObject.FindGameObjectWithTag("Player");
        theFlyingEnemyBombDrop = GetComponent<FlyingEnemyBombDrop> ();

        enemyShotStartPos = transform.FindChild ("ShotStartPos").gameObject.GetComponent<Transform> ();
    }