// Use this for initialization new void Start() { base.Start(); thePlayer = GameObject.FindGameObjectWithTag("Player"); theFlyingEnemyBombDrop = GetComponent <FlyingEnemyBombDrop> (); enemyShotStartPos = transform.FindChild("ShotStartPos").gameObject.GetComponent <Transform> (); }
// Use this for initialization new void Start() { base.Start(); thePlayer = GameObject.FindGameObjectWithTag("Player"); theFlyingEnemyBombDrop = GetComponent<FlyingEnemyBombDrop> (); enemyShotStartPos = transform.FindChild ("ShotStartPos").gameObject.GetComponent<Transform> (); }