public void CheckTap() { if (Touch.activeFingers.Count == 1) { Touch activeTouch = Touch.activeFingers[0].currentTouch; if (activeTouch.isTap) { if (TextPlayer.instance.SourcesPlaying()) { TextPlayer.instance.StopAudio(); } else if (ShiftManagementScript.state == BattleState.PLAYERTURN) { StartCoroutine(fightManagerScript.PlayGameStatus()); } } } }