void InitFightPanel() { Skinning.ResetSkin(selectedSkin); if (fightManager == null) { Debug.LogError(debuguableInterface.debugLabel + "FightManager component shouldn't be null. If we can't get scene references we can't do anything."); } EnemyBundle bundle = gameData.enemyContent.Find(item => { return(item.enemy == actualEnemy); }); CombatDialogue selectedCombat = bundle.combatDialogue; actualTutorial.Init(() => { fightManager.Init( useCheats, bundle.punchlines, bundle.shogunDialogue, audioProjectManager, () => { panelManager.JumpTo(GamePhase.CONSEQUENCES, () => consequencesManager = FindObjectOfType <ConsequencesManager>()); audioProjectManager.FadeMusicOut(1); } ); }); }