Exemple #1
0
 private void Start()
 {
     _starViewController = FindObjectOfType <StarViewController>();
     _fadingController   = FindObjectOfType <FadingController>();
     AudioController     = GetComponent <AudioController>();
     InvokeRepeating("JumblePlaceholderText", 0, 1);
 }
    private void Start()
    {
        _introContainer   = GameObject.Find("Intro");
        _fadingController = FindObjectOfType <FadingController>();

        if (isGameCompleted)
        {
            _introContainer.SetActive(false);
            ScreenInitialization.SetActive(true);
            _fadingController.Fade("out", string.Empty);
        }
        isGameStarted = false;
    }
    private void Start()
    {
        _fadingController = FindObjectOfType <FadingController>();
        _audioController  = GetComponent <AudioController>();
        if (_isDialoguePlaying)
        {
            StartCoroutine(PlayDialogue(_currentDialogueIndex, _dialogue.Count - 1));
        }
        else
        {
            NextDialogue();
        }

        if (SceneManager.GetActiveScene().name == "Ending")
        {
            PlayerController.Instance.isGameCompleted = true;
        }
    }