void StartSound(FMOD.Studio.EventInstance fmodEvent) { if (mMuteMaster || mMuteSounds) { return; } fmodEvent.setPitch (Time.timeScale); fmodEvent.setVolume(mMasterLevel * mSoundsLevel); fmodEvent.start(); }
void StartSound(FMOD.Studio.EventInstance fmodEvent) { if (mMuteMaster || mMuteSounds) { return; } fmodEvent.setPitch (Time.timeScale); fmodEvent.setVolume(mMasterLevel * mSoundsLevel); fmodEvent.start(); }