private void Start()
        {
            settingsScript = GameObject.FindGameObjectWithTag("SettingsCtrl").GetComponent <SettingsScript>();

            playerPreviewImage = GetComponent <Image>();

            if (isPlayerColour)
            {
                playerPreviewImage.color = Converters.ConvertFloatArrayToColor(settingsScript.gameData.playerColour);

                if (settingsScript.gameData.playerShapeChoice > 0)
                {
                    playerShape = ExtraSerialize.SpriteDeSerialize(settingsScript.gameData.playerShapeSprite);
                    playerPreviewImage.sprite = playerShape;
                }
                else
                {
                    playerPreviewImage.sprite = defaultSprite;
                    Debug.LogWarning("fff");
                }
            }
            else
            {
                playerPreviewImage.color = Converters.ConvertFloatArrayToColor(settingsScript.gameData.crusherColour);
            }
        }