private void Start() { settingsScript = GameObject.FindGameObjectWithTag("SettingsCtrl").GetComponent <SettingsScript>(); playerPreviewImage = GetComponent <Image>(); if (isPlayerColour) { playerPreviewImage.color = Converters.ConvertFloatArrayToColor(settingsScript.gameData.playerColour); if (settingsScript.gameData.playerShapeChoice > 0) { playerShape = ExtraSerialize.SpriteDeSerialize(settingsScript.gameData.playerShapeSprite); playerPreviewImage.sprite = playerShape; } else { playerPreviewImage.sprite = defaultSprite; Debug.LogWarning("fff"); } } else { playerPreviewImage.color = Converters.ConvertFloatArrayToColor(settingsScript.gameData.crusherColour); } }