private void requestCreateCoin() { if (EnterCoinGateSensorController.IsCoinNothing()) { IsCoinCreateSuccuessed = true; EnterCoin.createCoin(); //コイン生成 } else { IsCoinCreateSuccuessed = false; } }
private void requestCreateCoin() { if (EnterCoinGateSensorController.IsCoinNothing()) { IsCoinCreateSuccuessed = true; EnterCoin.createCoin(); //コイン生成 } else { IsCoinCreateSuccuessed = false; } }