Exemple #1
0
 void Start()
 {
     _enemyWeapon = EnemyWeapon.CreateMachinegun();
     SetHP();
     SetPoints();
     _source = gameObject.GetComponentInChildren <AudioSource>();
 }
 void Start()
 {
     ani          = gameObject.GetComponent <Animator>();
     ani.enabled  = false;
     _enemyWeapon = EnemyWeapon.CreateMachinegun();
     SetHP();
     SetPoints();
     _ssAI           = gameObject.GetComponent <SuperSoldierAI>();
     _playerDetected = false;
     _source         = gameObject.GetComponentInChildren <AudioSource>();
 }