Exemple #1
0
    //ㅠㅠ 구조 너무 구리다 상속을 좀 더 잘 공부해보자
    IEnumerator ActivateEnemy()
    {
        while (enemyMoving && isExistTarget)
        {
            {
                enemyShooting.EnemyMove();
                yield return(new WaitForSeconds(.1f));
            }
        }
        while (!enemyMoving && isExistTarget)
        {
            {
                enemyShooting.EnemyGuardOff();
                yield return(new WaitForSeconds(3));

                enemyShooting.EnemyAttack();
                enemyShooting.EnemyGuardOn();
                yield return(new WaitForSeconds(2));
            }
        }
    }