Exemple #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.gameObject.layer == LayerMask.NameToLayer("Hittable"))
     {
         thisTC.removeForce();
         Instantiate(hitEffect, transform.position, transform.rotation);
         Destroy(gameObject);
         if (other.tag == "Enemy")
         {
             EnemyHP damageEnemy = other.gameObject.GetComponent <EnemyHP>();
             damageEnemy.inflictDamage(objDamage);
         }
     }
 }