internal void stopWatch()
 {
     if (ElapsedTime != null)
     {
         if (ElapsedTime.IsRunning)
         {
             ElapsedTime.Stop();
             Total = ElapsedTime.Elapsed;
         }
     }
 }
Exemple #2
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        private void SetButton()
        {
            if (_isPlaying)
            {
                PlayBtn.Text = "||";
                ElapsedTime.Start();
            }

            else
            {
                PlayBtn.Text = ">";
                ElapsedTime.Stop();
            }
        }
Exemple #3
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 public void StopTimer(object sendingProcess, EventArgs output) => ElapsedTime.Stop();