Exemple #1
0
 static public int ExpoOut_s(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         System.Single a1;
         checkType(l, 1, out a1);
         var ret = Ease.ExpoOut(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
Exemple #2
0
        public override void Render()
        {
            if ((HasStartedFalling || indicatorAtStart) && indicator && !heldByChain)
            {
                float toY = startY + (chainStopY + Height - startY) * Ease.ExpoOut(pathLerp);
                Draw.Rect(X, Y, Width, toY - Y, Color.Black * 0.75f);
            }

            base.Render();
        }