public static void DrawUi(SpriteBatch spriteBatch)
 {
     if (TMBAW_Game.CurrentGameMode == GameMode.Edit)
     {
         LevelEditor.DrawUi(spriteBatch);
     }
     if (TMBAW_Game.CurrentGameMode == GameMode.Play)
     {
         DialogueSystem.Draw(spriteBatch);
     }
 }