private void SetStartDinosaur()
    {
        m_playerDinosaur = m_playerDeck.GetNextDinosaur();
        m_enemyDinosaur  = m_enemyDeck.GetNextDinosaur();

        m_playerDinosaur.SetDinosaurAnimation();
        m_enemyDinosaur.SetDinosaurAnimation();
    }