void Start()
    {
        unwrapIndicator.fillAmount = 0;
        oilDerrick.SetActive(false);
        turretGraphics.SetActive(false);

        DebugText.SetOnionCount(FindObjectsOfType <MetalOnion>().Length.ToString());
        tendrils.AddRange(GetComponentsInChildren <Tendril> ());
    }
Exemple #2
0
    void Start()
    {
        startPos = transform.position;
        unwrapIndicator.fillAmount = 0;
                #if UNITY_EDITOR
        brownianRadius    = 0.03f;
        timeToSeekPoints  = 0.5f;
        autoDestructTimer = 0.5f;
                #endif
        InitBrownianPoints();

        if (stateOnStart)
        {
            SetState(state);
        }
        DebugText.SetOnionCount(FindObjectsOfType <MetalOnion>().Length.ToString());
    }