void OnMouseDown() { if (!c.uiActive) { c.ExecuteAction(Control_Script.actions.EXPLORE); c.PlaySound(Control_Script.audioThing.SELECT); } }
public void OpenBlacksmith() { c.ExecuteAction(Control_Script.actions.WORK); c.PlaySound(Control_Script.audioThing.SELECT); }
private void DoWorkAction() { cScript.ExecuteAction(Control_Script.actions.WORK); cScript.PlaySound(Control_Script.audioThing.SELECT); }
public void OpenDojo() { c.ExecuteAction(Control_Script.actions.TRAIN); c.PlaySound(Control_Script.audioThing.SELECT); }