Exemple #1
0
    public void SetState(LineState stage, int index, int Count)
    {
        m_State = stage;
        float dt = ConfigM.GetStagePointFlashTime();

        m_delay    = dt * index;
        m_interval = dt * Count;
        if (PointSprit == null)
        {
            return;
        }
        if (m_State == LineState.Finish)
        {
            PointSprit.spriteName = "zy_btn015";
        }
        else
        {
            PointSprit.spriteName = "zy_btn016";
        }
    }