Exemple #1
0
    public override void AllPlayersLeaveLobby(RpcArgs args)
    {
        MainThreadManager.Run(() =>
        {
            ClientConnect clientScript = FindObjectOfType <ClientConnect>();
            if (clientScript == null)
            {
                return;
            }

            Debug.Log("client lobby before  leaving: " + clientScript.ourLobbyId.Value);
            clientScript.LeaveLobby();
            clientScript.ourLobbyId = new SteamId();
            Debug.Log("client lobby after leaving: " + clientScript.ourLobbyId.Value);
        });
    }