private void Timer_1_Tick(object sender, EventArgs e) { if (count < 20) { if (clientConnected) { Brodcast.Abort(); GameForm gf = new GameForm(); gf.Show(); Hide(); timer_1.Stop(); } } else { Brodcast.Abort(); VariableClass.Listener.Stop(); ClientConnect.Join(); button1.Enabled = true; label2.Text = "Nikt się nie połączył."; timer_1.Stop(); } }