//private void IgnoreMovingLayer() //{ // foreach (ColliderGroup colliderGroup in this.item.colliderGroups) // { // foreach (Collider collider in colliderGroup.colliders) // { // Physics.IgnoreLayerCollision(collider.gameObject.layer, GameManager.GetLayer(LayerName.MovingObject)); // } // } //} protected void Start() { //IgnoreMovingLayer(); /// 1) Create and Initialize configurable joint between the base and slide /// 2) Create and Initialize the slide controller object /// 3) Setup the slide controller into the default state /// 4) Spawn and Snap in the inital magazine /// 5) (optional) Set the firemode selection switch to the correct position num1 = slideHandle.data.positionDamperMultiplier; num2 = slideHandle.data.positionSpringMultiplier; num3 = slideHandle.data.rotationDamperMultiplier; num4 = slideHandle.data.rotationSpringMultiplier; InitializeConfigurableJoint(module.slideStabilizerRadius); slideController = new ChildRigidbodyController(item, module); slideController.InitializeSlide(slideObject); if (slideController == null) { Debug.LogError("[ModularFirearmsFramework] ERROR! CHILD SLIDE CONTROLLER WAS NULL"); } else { slideController.SetupSlide(); } shellReceiver.data.disableTouch = true; //LimitSlideInteraction(currentSlideState); return; }
void Start() { if (fireSound1 != null) { fireSound1.volume = module.soundVolume; } if (fireSound2 != null) { fireSound2.volume = module.soundVolume; } if (fireSound3 != null) { fireSound3.volume = module.soundVolume; } /// 1) Create and Initialize configurable joint between the base and slide /// 2) Create and Initialize the slide controller object /// 3) Setup the slide controller into the default state /// 4) Spawn and Snap in the inital magazine /// 5) (optional) Set the firemode selection switch to the correct position InitializeConfigurableJoint(module.slideStabilizerRadius); slideController = new ChildRigidbodyController(item, module); slideController.InitializeSlide(slideObject); if (slideController == null) { Debug.LogError("[Fisher-ModularFirearms] ERROR! CHILD SLIDE CONTROLLER WAS NULL"); } else { slideController.SetupSlide(); } var magazineData = Catalog.GetData <ItemData>(module.acceptedMagazineIDs[0], true); if (magazineData == null) { Debug.LogError("[Fisher-ModularFirearms][ERROR] No Magazine named " + module.acceptedMagazineIDs[0].ToString()); return; } else { magazineData.SpawnAsync(i => { try { magazineHolder.Snap(i); magazineHolder.data.disableTouch = !module.allowGrabMagazineFromGun; } catch { Debug.Log("[Fisher-ModularFirearms] EXCEPTION IN SNAPPING MAGAZINE "); } }, item.transform.position, Quaternion.Euler(item.transform.rotation.eulerAngles), null, false); } }