Exemple #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (!isOn)
     {
         if (other.gameObject.tag == "Player")
         {
             CheckPointManager.RefreshCheckPoint(checknum, this.gameObject.GetComponent <Transform>().position);
             isOn = true;
             anim.Play("on");
         }
     }
 }
Exemple #2
0
 public void SavePlayerPosition()
 {
     CheckPointManager.RefreshCheckPoint(1, GameObject.FindWithTag("Player").GetComponent <Transform>().position);
 }