Exemple #1
0
 private void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider != null)
     {
         if (collider.GetComponent <Player>())
         {
             if (!checkpointRegistered)
             {
                 //Register the checkpoint and change the color of the checkpoint for now
                 checkpointRegistered = true;
                 GetComponent <SpriteRenderer>().color = Color.green;
                 CheckPointManager.RegisterCheckPoint();
             }
         }
     }
 }