//--Start: Choose Staff private void ChooseStaff() { List <GameObject> staff = new List <GameObject> (); foreach (Staff_Data s in candidates[0].avaiableStaff) { Debug.Log("Staff!"); GameObject staffCard = (GameObject)Instantiate(staffCardPrefab); staffCard.GetComponent <StaffBHV> ().Load(s); //Carregar atributos da carta staff.Add(staffCard.gameObject); } uiCarousel.SetCarouselActive(staff, 2); chooseStaffScreen.SetActive(true); }