//--Start: Choose Staff
    private void ChooseStaff()
    {
        List <GameObject> staff = new List <GameObject> ();

        foreach (Staff_Data s in candidates[0].avaiableStaff)
        {
            Debug.Log("Staff!");
            GameObject staffCard = (GameObject)Instantiate(staffCardPrefab);
            staffCard.GetComponent <StaffBHV> ().Load(s);             //Carregar atributos da carta
            staff.Add(staffCard.gameObject);
        }
        uiCarousel.SetCarouselActive(staff, 2);
        chooseStaffScreen.SetActive(true);
    }