private void OnDragonShopUIStart() { currentIndex = PlayerPrefs.GetInt("characterLook"); carousel.AddOnSwipeListener((currentIndex) => { DragonChooseChanged(currentIndex); }); carousel.SetIndex(currentIndex); DragonChooseChanged(currentIndex); }
// Start is called before the first frame update void Start() { var currentLevel = PlayerPrefs.GetInt("currentLevel"); currentSprite = levelCovers[currentLevel]; carousel.AddOnSwipeListener((currentIndex) => { UpdateCurrentLevelCover(currentIndex); }); }
void Start() { carousel.AddOnSwipeListener((item) => { UpdateItemInfo(item); }); var currentItemIndex = 0; if (itemType == Type.LEVELS) { currentItemIndex = PlayerPrefs.GetInt("currentLevel") - 100; // 100 looks like kostyl =( } else if (itemType == Type.DRAGONS) { currentItemIndex = PlayerPrefs.GetInt("characterLook"); } carousel.SetIndex(currentItemIndex); }
// Start is called before the first frame update void Awake() { carousel.AddOnSwipeListener((newLevel) => { UpdateCurrentLevel(newLevel as Level); }); }